Imagine a world in which you have never played Spelunky. I bet many of you can’t. For Chrsitian Donlan, it’s impossible. Like so many of you, he’s been passionately playing the series for years.
But there are others who are more easily distracted and seem to miss everything important that comes by. People like Bertie. How he manages this, we don’t know, but Spelunky, to him, remains unknown.
So, as Spelunky 2 arrives on Xbox Game Pass, an opportunity presents itself. An opportunity to see something afresh through new eyes. This is how a veteran and newbie come together for a conversation, and here’s what they have to say.
Spelunky 2Developer: Mossmouth, BitWorksPublisher: MossmouthPlatform: Played on Xbox Series SAvailability: Out now on PC (Steam), PS4, Switch, and Xbox (including Game Pass)
Chris: You’ve had to hear about Spelunky a lot over the last few years I reckon – and now you’ve finally leapt in, and into Spelunky 2, as well, which is a proper beast! So to start with: what were your first impressions?
Bertie: I have heard a lot about it! For years, Spelunky was all anyone seemed to talk about. I think that was what put me off. I like to be different. But first impressions? Clean. Zippy. Neat. A lot like Mario if that makes sense? Responsive in that same way, tidy in that same way. Well made. Nice jump.