Microsoft has cut “at least 95 people” from Halo Infinite developer 343 Industries, according to a new report that sheds fresh light on this month’s layoffs.
The list of those now left without a job includes “dozens of veterans including top directors and contractors, upon which the studio heavily relies”, Bloomberg has claimed.
Temporary staff members were also affected, with their contracts reportedly terminated with “just a few days” of warning.
The changes leave Halo’s main development team working on the franchise’s multiplayer component for the immediate future, the report continued, and ditching Halo Infinite’s much-hyped Slipspace engine in favour of the more industry standard Unreal for its next Halo game project, which is codenamed Tatanka.
